Lift System introduced into gameplay
by Jason Stratman
Mar 24, 2012 3:18am
The Lift System for MAWL has been completed and will be implemented after Saturday Slaughterhouse today. The waiting time between moveset changes has been removed for all wrestlers, so you will be able to make any desired changes to your movesets right away.
MAWL's Lift System adds a bit of realism to match simulations by preventing smaller wrestlers from lifting larger wrestlers. Wrestlers can only lift other wrestlers that fall under a fixed percentage above their own weight. The percentage will not be revealed, like most of the rest of the math involved in the game, but it is not outrageously small. If a wrestler fails to lift another wrestler, they will be stunned for an amount of time modified by their rebound score and basically acts the same as if the opponent has contered an attack. Of course, if you don't want to take the chance of losing the momentum in a match, you can remove the lifting moves from your moveset. Lifting moves are marked with *LIFT* in the moveset editor.
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